![]() Initial use by young children required the assistance of an older child or parent. The program installed without any difficulty on our reviewers' PC's and Mac's. The user must help Pajama Sam find his mask, flashlight, and lunchbox before he can capture Darkness. Moments later, he is stripped of his evil-fighting tools by some mean trees - and his mission begins. Stepping into his closet to look for Darkness, he finds himself transported to a strange place. Sam decides to face his own demon, and dons his hero's mask, grabs a flashlight and his "portable bad guy containment unit" (his metal lunchbox). Sam is interrupted by his mother, telling him it's time to go to sleep, and that tonight he had promised to go to sleep with the lights out. Pajama Sam opens with young Sam reading a comic book, where the hero, Pajama Man, is battling the evil villain, Darkness. ![]() Summary Rating Table for comparisons with other Critical Thinking / Problem Solving software titles, and the SuperKids Buyers Guide for current market prices of theĮver hear of a kid who was afraid of the dark? Pajama Sam - in "No Need to Hide When it's Dark Outside"īy Humongous Entertainment For Ages 3 to 8 ![]()
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